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	<title>The Super Flash Bros &#187; Games</title>
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	<link>http://superflashbros.net</link>
	<description>Our Site</description>
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		<title>The Paper Boy</title>
		<link>http://superflashbros.net/2009/09/06/the-paper-boy/</link>
		<comments>http://superflashbros.net/2009/09/06/the-paper-boy/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 19:58:05 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=329</guid>
		<description><![CDATA[We made this game in a day! Help Paper-Boy deliver the food to the residents of his home town.]]></description>
			<content:encoded><![CDATA[<p>We made this game in a day!</p>
<p>Help Paper-Boy deliver the food to the residents of his home town.</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/09/06/the-paper-boy/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>The Arrow Of Time</title>
		<link>http://superflashbros.net/2009/05/13/the-arrow-of-time/</link>
		<comments>http://superflashbros.net/2009/05/13/the-arrow-of-time/#comments</comments>
		<pubDate>Wed, 13 May 2009 23:39:21 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=290</guid>
		<description><![CDATA[After centuries of peace and isolation, the Sky Fortress of the Whistle Knights has been found! It&#8217;s up to you to defend against the invading forces of mankind, with only your bow to help&#8230; Buy and level up unique and devestating weapons, combine them in any way you like to create your own custom powers, [...]]]></description>
			<content:encoded><![CDATA[<p>After centuries of peace and isolation, the Sky Fortress of the Whistle Knights has been found! It&#8217;s up to you to defend against the invading forces of mankind, with only your bow to help&#8230;</p>
<p>Buy and level up unique and devestating weapons, combine them in any way you like to create your own custom powers, deploy cunning defensive upgrades &#8211; the tactical possibilities are endless!</p>
<p><span id="more-290"></span></p>
<p>On and off, we spent over half a year on this beast of a game! A huge amount of programming and art has gone into the production, not to mention the amazing original score by Evan Merz of <a href="http://thisisnotalabel.com/">thisisnotalabel.com</a>, which we hope to upload in full quality to our site for anyone who wants it.</p>
<p>We also added Newgrounds medal support! So if you have a NG account, head over there and try out the challenges.</p>
<p>Finally, if you REALLY love the game, why not show your support by heading over to the <a href="http://www.cafepress.com/superflashbros/6699981">Arrow Of Time Store</a> and picking up an item or two!</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/05/13/the-arrow-of-time/feed/</wfw:commentRss>
		<slash:comments>44</slash:comments>
		</item>
		<item>
		<title>Monkeymetric</title>
		<link>http://superflashbros.net/2009/03/02/monkeymetric/</link>
		<comments>http://superflashbros.net/2009/03/02/monkeymetric/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 18:59:22 +0000</pubDate>
		<dc:creator>Dim</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Array]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=253</guid>
		<description><![CDATA[A collaboration with Joey Betz, who did the programming while Dim did the art. Joey made an amazing level editor that allowed Dim to design most of the levels himself, wow! A family of monkeys are threatened by an erupting volcano, when the bravest of them sets forth to stop it in this isometric puzzle [...]]]></description>
			<content:encoded><![CDATA[<p>A collaboration with Joey Betz, who did the programming while Dim did the art. Joey made an amazing level editor that allowed Dim to design most of the levels himself, wow!  <em></em></p>
<p><em>A family of monkeys are threatened by an erupting volcano, when the bravest of them sets forth to stop it in this isometric puzzle game.</em></p>
<p>Arrow Keys / WASD &#8211; Move<br />
SPACE &#8211; Toggle switches<br />
Q &#8211; Toggle Quality</p>
<p>NOTE: if you&#8217;re a little confused by the controls, a GREAT tip is to rotate your keyboard a little bit so your keys match the blocks on screen!</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/03/02/monkeymetric/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Drastic Plastic</title>
		<link>http://superflashbros.net/2009/02/22/drastic-plastic/</link>
		<comments>http://superflashbros.net/2009/02/22/drastic-plastic/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 21:20:43 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=209</guid>
		<description><![CDATA[Dim&#8217;s second collaboration with The-EXP, this game is based around the classic toy &#8216;rock-em sock-em robots&#8217;. Fight through a full roster of competitors, winning money that you can spend on upgrades or entry to more fights.]]></description>
			<content:encoded><![CDATA[<p>Dim&#8217;s second collaboration with The-EXP, this game is based around the classic toy &#8216;rock-em sock-em robots&#8217;. Fight through a full roster of competitors, winning money that you can spend on upgrades or entry to more fights.</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/02/22/drastic-plastic/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Tentadrill</title>
		<link>http://superflashbros.net/2009/02/22/tentadrill/</link>
		<comments>http://superflashbros.net/2009/02/22/tentadrill/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 21:16:31 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=207</guid>
		<description><![CDATA[The first game where Dim has worked with another programmer: in this case, The-EXP, creator or games like Indestructotank and Shift! Tentadrill puts you in charge of an ever-evolving squid-like creature, swimming through highly stylised oceans and fighting crazy bosses. The water ripple effect made me so jealous, I had to go work out how [...]]]></description>
			<content:encoded><![CDATA[<p>The first game where Dim has worked with another programmer: in this case, The-EXP, creator or games like Indestructotank and Shift! Tentadrill puts you in charge of an ever-evolving squid-like creature, swimming through highly stylised oceans and fighting crazy bosses. The water ripple effect made me so jealous, I had to go work out how to do it myself!</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/02/22/tentadrill/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Solarsaurs: Round Trip</title>
		<link>http://superflashbros.net/2009/02/22/solarsaurs-round-trip/</link>
		<comments>http://superflashbros.net/2009/02/22/solarsaurs-round-trip/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 21:00:44 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=205</guid>
		<description><![CDATA[A direct sequal to Solarsaurs, upgraded into ActionScript 3, the dinosaurs are back on earth, getting themselves into any low-friction situation we can think of! Pretty much the same gameplay mechanics as the first, except on its side, with new sound effects and collision particles!]]></description>
			<content:encoded><![CDATA[<p>A direct sequal to Solarsaurs, upgraded into ActionScript 3, the dinosaurs are back on earth, getting themselves into any low-friction situation we can think of! Pretty much the same gameplay mechanics as the first, except on its side, with new sound effects and collision particles!</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/02/22/solarsaurs-round-trip/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creekwood Forest</title>
		<link>http://superflashbros.net/2009/02/22/creekwood-forest/</link>
		<comments>http://superflashbros.net/2009/02/22/creekwood-forest/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 20:52:58 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=203</guid>
		<description><![CDATA[A simple puzzle game with 3 gameplay modes. The object is to clicck the next grid square in the sequence based on the colour and direction of the cursor and the last square you clicked. The cute woodland creature graphics may not be to everyone&#8217;s taste, but you can&#8217;t deny that they&#8217;re charmingly drawn!]]></description>
			<content:encoded><![CDATA[<p>A simple puzzle game with 3 gameplay modes. The object is to clicck the next grid square in the sequence based on the colour and direction of the cursor and the last square you clicked. The cute woodland creature graphics may not be to everyone&#8217;s taste, but you can&#8217;t deny that they&#8217;re charmingly drawn!</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/02/22/creekwood-forest/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blue Rabbit&#8217;s Freefall</title>
		<link>http://superflashbros.net/2009/02/22/blue-rabbits-freefall/</link>
		<comments>http://superflashbros.net/2009/02/22/blue-rabbits-freefall/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 20:40:56 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=201</guid>
		<description><![CDATA[Another great psuedo-3D game set in the Another Day universe. This time Blue Rabbit and friends are trying their hands at skydiving! With 5 weather-themed jump sites, 4 characters, customisable options and a landing mini-game, there&#8217;s lots to play! Check out the cloud layer effect, achieved with perlin noise and some smart Bitmap manipulation.]]></description>
			<content:encoded><![CDATA[<p>Another great psuedo-3D game set in the Another Day universe. This time Blue Rabbit and friends are trying their hands at skydiving! With 5 weather-themed jump sites, 4 characters, customisable options and a landing mini-game, there&#8217;s lots to play! Check out the cloud layer effect, achieved with perlin noise and some smart Bitmap manipulation.</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/02/22/blue-rabbits-freefall/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>James The Pirate Zebra</title>
		<link>http://superflashbros.net/2009/02/22/james-the-pirate-zebra/</link>
		<comments>http://superflashbros.net/2009/02/22/james-the-pirate-zebra/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 20:34:38 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=199</guid>
		<description><![CDATA[Who doesn&#8217;t love pirates? Other than ninjas of course&#8230; Dim animated the intro for this one quite a long time before the game was finished, sorry for taking so long on the coding Dim! Getting a stable and speedy platforming engine working is always lots of fun! In the James tradition, there are two minigames [...]]]></description>
			<content:encoded><![CDATA[<p>Who doesn&#8217;t love pirates? Other than ninjas of course&#8230; Dim animated the intro for this one quite a long time before the game was finished, sorry for taking so long on the coding Dim! Getting a stable and speedy platforming engine working is always lots of fun!</p>
<p>In the James tradition, there are two minigames here as well as the main level. We both agree that this is graphically the best James so far, but then the same will probably be true of the next one too!</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/02/22/james-the-pirate-zebra/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Blue Rabbit&#8217;s Reelin&#8217; Roundup</title>
		<link>http://superflashbros.net/2009/02/22/blue-rabbits-reelin-roundup/</link>
		<comments>http://superflashbros.net/2009/02/22/blue-rabbits-reelin-roundup/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 20:32:59 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://superflashbros.net/?p=197</guid>
		<description><![CDATA[This is pretty much a &#8216;hot/cold&#8217; finding game, with some fishing action thrown in for good measure. The fishing line was actually the most complex part of this game to code, the final version being a simulation of about 30 light masses tied together with springy strings. In the released version of the game, the [...]]]></description>
			<content:encoded><![CDATA[<p>This is pretty much a &#8216;hot/cold&#8217; finding game, with some fishing action thrown in for good measure. The fishing line was actually the most complex part of this game to code, the final version being a simulation of about 30 light masses tied together with springy strings.</p>
<p>In the released version of the game, the water graphic is quite static. Dim had done an amazing looking water-ripple effect, but it was too intensive, so in the end we had to take it out, which is a big shame. Roll on Flash Player 10!</p>
]]></content:encoded>
			<wfw:commentRss>http://superflashbros.net/2009/02/22/blue-rabbits-reelin-roundup/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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