“Inspiration, Perspiration” and more
Watch my graduation film from my animation course here! Inspiration, Perspiration Thanks to Evan Merz (Arrow of Time) for the music. It is a 2 minute animation about Thomas Edison and his assistant. Enjoy. There are some sketches from it on AdamVian.com Also, here is an image that might be fun to look at, it is a lot of character doodles I’ve done recently. -Dim
July 13th, 2010 by Dim
A Real Page-Turner
Here’s a little bit of fiddling I did with pixelbender, the shader language that’s built into Flash these days. I remember a time when the page-turning effect was the hottest thing around in flash, but most were just a clever combination of masks and gradients, at best. My effort uses the pixelbender filter to reposition and shade every pixel in a fairly realistic fashion, modelled on...
June 28th, 2010 by Tom
adamvian.com
is the address of my new personal portfolio website! I will make a proper html version in the near future but this Flash version will do for now. Sorry about the lack of SFB stuff at all, I’ve been busy with University, but its nearly over Thanks very much! -Dim
June 5th, 2010 by Dim
A new era in platforming
Every once in a while, a developer makes a game so innovative and so mindblowing that it changes the industry forever. This…is not one of those games. Coming soon! -Dim
February 17th, 2010 by Dim
What?
In digital imaging, a pixel (or picture element) is a single point in a raster image. The pixel is the smallest addressable screen element, it is the smallest unit of picture which can be controlled.
February 1st, 2010 by Dim
Get ready!
Thought I’d post some more art from an upcoming game that I’m making with the EXP and Armor Games I’m pretty excited about this one, it should be something of a success! So there we are, you guys should officially be looking forward to it now! Also, I did some Mario Bros Wii fanart. YES -Dim
January 24th, 2010 by Dim
Two thousand and ten things
Hello everyone. Starting a SFB news posts with “apologies for not updating in so long” has become the accepted opener, so I shall avoid it this time. Although we are sorry. Overall Super Flash Bros progress has been slow the last few months, for a number of reasons: I’m in my third year at University, studying animation. I’m working for Armor Games on side projects that perhaps...
January 17th, 2010 by Dim
Wash, Seth and Dry
Animation I did at Kingston University, all completed in a couple of weeks I teamed up with an illustrator named Kotryna Zukauskaite, here are some of her designs: And here are some of my sketches, if you’re interested. -Dim
November 27th, 2009 by Dim
Character Design
(Click on post title!) Hello folks, Dim here. Here is some work I’ve been doing for my University Animation course. The project was to design two characters, one pet and one owner. Enjoy! #gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1...
September 23rd, 2009 by Dim
Retro Sound Effects
In my spare moments over the last week or two, I’ve been porting the excellent sfxr by Tomas Pettersson into AS3, and it’s finally done! If you haven’t used sfxr before, it’s a really neat app that lets you generate your own custom game sound effects, using the same kind of synthesizers that the classic consoles used. When you’re done tweaking the sound, you can save it...
September 18th, 2009 by Tom




















